This was so close to getting a Play It Now from me, and then the abrupt end happened. And there’s no ending, we just defeat the boss and nothing happens.Īrgh. There’s no storytelling, and level design is not various enough to replace it. In the canalisation there is some clever use of ichtyosaurs and long jump module.Īre there any flaws in this mod? Yes, there are. Then there are soldiers and turrets, and we have the revolver and it’s fun to snipe them with it behind their barricades. The battles with Alien Slaves are quite intense, but we have a safe place to hide from their attack most of the time, and it’s fun to get to that place in the last moment. There are some very large-scale explosions which leave blockage after them.
![sven coop black screen sven coop black screen](https://i.ytimg.com/vi/EtA8xTI_5fA/maxresdefault.jpg)
Conveniently placed explosive barrels open the way for some fun gibbing. There is some optional exploration, which is rewarded with valuable supplies. The overwhelming ambient sounds really aid to the “race against the clock” feel stated in the story. Then we go through some nicely done stylish levels. That’s a nice and original idea, it makes headcrabs fun, otherwise they would be annoying.
![sven coop black screen sven coop black screen](https://www.svencoop.com/screenshot_pics/525/bm_sts_03.jpg)
There are headcrabs, and we’re unarmed but invincible, because there’s a big healing pool. The mix of Earth and Xen textures and props works very well and really gives a feel of teleportation gone wrong. Here, the story is much simpler: thanks to the teleport malfunction, Freeman was teleported back to Earth from that crowd of monsters.
Sven coop black screen mod#
That is a great story and too bad that it the mod itself didn’t show it: it started in Lambda core. That Lambdacore mod featured a nice story where the aliens put Freeman in prison, but he managed to escape, and then he was wandering through Xen and fighting off the military borderworld resistance and eventually found a portal back to the Lambdacore. This one, like “Return to Lambdacore”, continues the game from its alternative ending. Hopefully you make it to the surface soon, because in about 12 hours, the entire facility will be reduced to radioactive dust.Īnother “What if?” mod. Now its a race against the clock as you fight your was through infested alien nesting grounds and military blockades while constantly trying to reach the surface and get out of here alive.
![sven coop black screen sven coop black screen](http://estaaurora.weebly.com/uploads/1/2/3/7/123725133/470630642.jpg)
Unfortunately, that may not be as easy as it sounds, because the military has decided that rather than kill every witness individually, they are going to simply seal off all of the exits….and then set off a thermal nuclear weapon. Now your trapped in an alien-infested hole in the ground with only one objective – reach the surface alive.
![sven coop black screen sven coop black screen](https://user-images.githubusercontent.com/4950446/36070950-f9c67286-0ecb-11e8-866a-eac23132029f.png)
To top it all off, most of the inhabitants of Xen have used their natural instinct to migrate here since the destruction of their home planet, and rifts in space time continue to throw Xen creatures into the bowels of Black Mesa. Hallways and staircases are sealed – collapsed by air-strikes. Corpses lie mangled in pools of their own blood. When you regain your conciousness, sirens and screams are all you hear as you wake up to the reality of utter chaos and destruction. And thanks to a teleport malfunction you are back right where you started… four kilometres underground in the darkest corner of the Black Mesa Research Facility. You decided that your pride was more sacred than your safety. All that you had to do was just take the job. “Otherwise… well… I can offer you a battle you have no chance of winning….rather an anticlimax, after what you’ve just survived…”